This seamless and fully tileable PBR graffiti texture brings energetic urban art into your 3D projects with a bold mix of illustrated vintage cameras, vinyl records, and lively street tags. The design uses a dynamic palette of bright reds, vivid blues, warm oranges, and stark black and white contrasts, layered over a textured concrete or plaster wall background. Bold paint splashes, drips, and random stencil-like scribbles pepper the surface, adding a rough, raw street art vibe. The directionality is random, simulating natural spray paint overspray and layered tagging. The surface appearance is matte with subtle grunge elements, showcasing slight wear and scuffs as if aged by time and city environment. Ideal for adding character to subway walls, alleyways, abandoned buildings, street props, or contemporary game settings requiring an authentic urban atmosphere. PBR-ready and optimized at 4K resolution, this texture integrates seamlessly into Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software pipelines, enhancing realism and textural detail in architectural visualizations, VFX, and product renders.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.