This seamless 3D PBR texture presents a vivid graffiti mural painted on a classic brick wall, bursting with energetic space-themed motifs. The design features a dynamic mix of bright reds, yellows, blues, and pinks, harmonized with black and white accent details to emphasize depth and contrast. Rockets shoot flames in motion with bold strokes of fiery yellows, oranges, and crisp whites, surrounded by star shapes and planetary orbits rendered in cheerful yellows and blues. The underlying concrete brick substrate shows mild imperfections like mortar lines and subtle grunge textures, providing an authentic urban surface feel that remains smooth yet slightly rough from the layered spray paints. The color transitions are sharp yet controlled, with overlay effects such as paint splatters and masking to create layered depth typical of street art. Directionality is random, with visual flow guided by the trajectory of rockets and star clusters, enhancing the composition's dynamic storytelling. This tileable texture is fully PBR-ready at 4K resolution, making it ideal for environments ranging from subway station walls to outdoor alley settings or futuristic urban game maps. It integrates seamlessly in 3D modeling and rendering software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, providing artists with a vibrant, urban backdrop that conveys energy and playful sci-fi themes. The texture’s immersive quality is perfect for adding visual interest and narrative detail to street props, abandoned structures, and creative architectural visualizations seeking a bold, colorful graffiti aesthetic.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.