Texture Info
| ID | graffiti-seamless-pbr-fish-graffiti-texture-with-vibrant-underwater-colors |
| Category | Graffiti |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR graffiti texture displays a vibrant underwater scene teeming with playful, cartoon-style fish swimming through an abstract coral reef. The design features bright and bold colors, with yellow, pink, purple, blue, green, and orange hues dominating the composition. The fish are illustrated in a street art style with clean black outlines, gradient shading, and stylized features that bring a whimsical aquatic vibe to the texture. The background consists of organic coral and seaweed shapes, primarily in shades of purple and blue with subtle speckled noise adding texture depth. The surface has a matte, sprayed paint feel typical of graffiti murals, with smooth color transitions and bold accents. There are no visible seams or tile edges, ensuring a fully tileable pattern ideal for seamless application in 3D environments. This PBR-ready texture is perfect for adding an urban aquatic element to projects requiring high-resolution, stylistic surface detail. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows, it suits game development, architectural visualization of themed spaces, VFX work, and product renderings. Ideal for scenes featuring street art, subway murals, underwater fantasy themes, or lively alleyway walls, this texture imbues a colorful, energetic storytelling effect to any digital surface while maintaining a graffiti aesthetic that feels fresh and playful.
Best Uses for This Texture
- Pools, ponds and ocean planes
- Realtime water shader base maps
- Stylized VFX surfaces
- Background water materials
- Game and archviz scenes
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.