Texture Info
| ID | graffiti-seamless-pbr-fruit-graffiti-texture-with-urban-spray-paint-style |
| Category | Graffiti |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture presents a vibrant graffiti mural style focused on colorful, stylized fruits including bananas, strawberries, kiwi, raspberries, blueberries, grapes, and yellow peppers. Rendered in a graphic street-art technique, the fruits show well-defined spray paint strokes with sharp highlights and detailed shading, giving them a semi-glossy painted look with a slight comic book flair. The background is a mottled gray with layered spray paint effects, paint splatters, and scattered tiny dots in black, white, yellow, pink, and red adding energetic grunge and random overlays that enhance the urban aesthetic. The pattern is carefully tiled and seamless, with no visible edges or repetition artifacts, allowing infinite repetition in 3D projects. Textured with realistic roughness variation to reflect sprayed paint and subtle surface bumps, the texture balances smooth painted fruit details with the slightly rough, spray-painted substrate feel. This PBR-ready texture supports usage in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other rendering software. It is ideal for visuals depicting urban walls, subway stations, street art scenes, skateboard parks, street props, as well as vibrant game environments or architectural visualizations requiring a lively and artistic street flavor. The youthful, colorful fruit motif combined with gritty spray paint elements creates a unique fusion of pop graffiti and fresh graphic illustration, making it a standout option among other graffiti PBR textures in any creative project requiring modern urban vibes.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.