Texture Info
| ID | graffiti-seamless-pbr-graffiti-texture-with-colorful-fruity-cartoon-style |
| Category | Graffiti |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR graffiti texture showcases a lively and bold design centered around colorful cartoon fruits, including bananas, strawberries, lemons, blueberries, and kiwis, all rendered with thick black outlines and detailed dot shading. The background is deep black, providing strong contrast that makes the bright yellows, reds, greens, purples, and whites pop vividly. The composition is dense and random, creating a dynamic pattern with scattered white dots and highlights that mimic sprayed paint and small splatters, adding to the authentic street art feel. The texture simulates a smooth painted wall surface with graphic, stencil-like brush strokes that include subtle texture variations and stamped or sprayed gradients, enhancing its urban graffiti vibe. Edges of the fruit shapes feature minor halftone patterns and ink-like blotches, reinforcing the street art aesthetic without visible cracks or signs of wear. The directionality is random, reflecting spontaneous tagging and mural styles found in contemporary graffiti art. This tileable, 4K resolution, PBR-ready texture fits perfectly within urban environments such as street walls, subway stations, colorful alleyways, and street props in 3D modeling, game development, or visual effects projects. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it supports seamless tiling for large surface coverage without obvious repetition. Its playful and eye-catching design is excellent for adding a fresh, youthful street art atmosphere to your creative projects, especially in scenes requiring vibrant, stylized graffiti elements that stand out with cartoonish flair and urban authenticity.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.