Texture Info
| ID | graffiti-seamless-vibrant-graffiti-wall-3d-pbr-texture-in-4k |
| Category | Graffiti |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture captures a vivid and dynamic graffiti mural painted on horizontally arranged wooden panels. The artwork features a bold combination of bright colors including turquoise, orange, red, green, purple, and yellow, applied in an abstract pattern with geometric shapes, circular motifs, and splashes of smooth gradients. The surface reveals the subtle horizontal plank texture beneath the paint, with faint grooves and slight bumpiness, providing a natural wooden grain feel. The paint appears sprayed and layered, blending sharp black outlines with soft color transitions and occasional small paint dots or bubbles that add character and depth. The overall composition is busy and energetic, with no strict directional flow, evoking the vibrant spirit of urban street art on wood surfaces. This texture is perfectly suited for architectural visualization, game environments, VFX projects, or 3D modeling where a colorful, seamless graffiti design on aged wooden walls is desired. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it offers high-resolution 4K detail and is fully tileable for large surfaces without visible seams, ensuring versatility for creative digital applications. Ideal for recreating graffiti-covered alleyways, street props, or expressive urban environments, this PBR texture balances detailed paintwork with authentic wood plank substrate feel.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.