Featuring Vibrant Space Graffiti with Astronauts and Planets

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring Vibrant Space Graffiti with Astronauts and Planets seamless PBR texture preview
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Texture Info

IDgraffiti-seamless-vibrant-space-graffiti-pbr-texture-with-astronauts-4k
CategoryGraffiti
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique seamless texture captures a dynamic graffiti mural inspired by outer space themes. It features stylized astronauts in suits, large multi-colored planets with rings, and abstract cosmic elements all painted with vivid neon colors like yellow, orange, teal, pink, and deep blue. The surface texture simulates sprayed paint with visible paint drips, splatters, and smooth yet subtly rough layering that mimics a sprayed street mural. Bright color gradients blend into one another, and scattered white dots resemble distant stars, creating visual depth and energy. The graffiti pattern presents a random flow with vertical paint drips and soft overlays of light reflections, adding a lively, urban artistic touch. This tileable 4K PBR texture is optimized for realistic rendering in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is perfect for digital environments requiring colorful, high-impact walls such as subway stations, alleyway murals, sci-fi urban settings, game backgrounds, or creative street props. Its seamless design ensures easy tiling without visible edges while delivering a rich, hand-crafted graffiti mural feeling suitable for diverse art and visualization projects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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