Burning Field Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Burning Field seamless PBR texture preview

Texture Info

IDburning-field-texture
CategoryGrass
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

The Burning Field Texture showcases a richly detailed organic surface inspired by scorched grasslands crafted to deliver exceptional realism and versatility in digital environments. Composed primarily of natural fibers and soil particles fused with subtle ash remnants this texture captures the complex interplay of charred vegetation and exposed earth. Its base substrate mimics weathered organic matter interspersed with mineral-rich soil aggregates exhibiting slight porosity and natural irregularities that enhance depth and tactile appeal. The surface finish appears matte with faintly roughened patches reflecting the uneven burn patterns and moisture loss typical of post-fire landscapes. Colorants consist of warm earthy pigments blending deep browns burnt oranges and muted greens accurately representing the nuanced palette of a burning field transitioning back to life.

Within PBR workflows the Burning Field Texture excels at conveying material authenticity through its comprehensive channel data. The BaseColor (Albedo) map presents a finely balanced combination of darkened vegetation and soil tones avoiding oversaturation to maintain natural subtlety. The Normal map emphasizes fine-grained surface relief such as charred grass blades and cracked earth contributing to realistic light interaction and shadowing. Roughness is meticulously calibrated to reflect the matte uneven finish typical of a natural field affected by fire with no unwanted glossiness while the Metallic channel remains minimal or zero to reinforce the organic non-metallic composition. Ambient Occlusion enhances micro-shadowing within crevices and depressions adding convincing depth and the Height (Displacement) map accentuates subtle elevation changes such as scorched grass tufts and soil ridges for enhanced realism in parallax or tessellation implementations.

Designed for seamless tiling at resolutions up to 8K this tileable Burning Field Texture integrates effortlessly into modern 3D pipelines ensuring clarity and cohesion even across large UV islands. It is optimized for use in Blender Unreal Engine and Unity making it ideal for real-time scenes cinematic renders environmental storytelling and level dressing where authenticity and performance are paramount. To maximize visual impact consider adjusting the roughness and normal map intensity parameters to match your scene’s lighting rig and camera angle which helps ground the material naturally within diverse environments. Additionally carefully scaling the UV coordinates can prevent repetition artifacts and maintain the organic randomness central to a believable burned field landscape.

The seamless burning field texture offers a realistic AI-generated burning field texture with detailed grass textures and a 3D preview to accurately represent its PBR material properties.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.