Rough Field Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Rough Field seamless PBR texture preview

Texture Info

IDrough-field-texture
CategoryGrass
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

The Rough Field Texture is a meticulously crafted seamless rough field texture designed specifically within the grass textures category to deliver a natural organic appearance perfect for various 3D applications. This tileable rough field texture simulates an aged weathered field surface composed primarily of organic substrates such as dried grasses soil aggregates and scattered mineral particles. Its composition reflects a blend of fine fibrous plant matter interwoven with earth-bound mineral grains exhibiting subtle porosity and natural surface wear that evokes outdoor environments exposed to seasonal changes. The texture’s surface finish is matte with a softly diffused roughness capturing the inherent irregularities of a field floor where soil and organic fiber intertwine enhanced by colorants that mimic muted earth tones and faded green hues achieved through diffuse pigments and natural oxide layers. This careful material assembly results in a believable representation of rough terrain ideal for both real-time scenes and cinematic renders.

In physically based rendering (PBR) workflows this texture rough field texture excels across all key channels. The BaseColor or Albedo map conveys the subtle interplay of soil browns and desaturated greens while the Normal map introduces nuanced surface breakup emphasizing the fibrous structure and fine mineral bumps without harsh edges. The Roughness channel is finely tuned to balance crisp detail with controlled noise yielding a natural matte finish that avoids unnatural glossiness. Metallic is effectively zero consistent with an organic and mineral-based substrate. The Ambient Occlusion map accentuates shadowed crevices between fibers and soil clumps adding depth and realism and the Height or Displacement map provides low-relief elevation changes that enhance parallax effects and surface complexity. Thanks to its high resolution—up to 8K—this texture preserves detail at close camera distances and is optimized for seamless tiling allowing users to cover vast areas with consistent fidelity.

Ready for integration the rough field texture is fully compatible with major 3D software such as Blender Unity and Unreal Engine offering predictable repeatable results thanks to its flawless tiling and balanced detail. A practical tip when applying this texture is to adjust the UV scale carefully to avoid pattern repetition in large landscapes and to subtly increase roughness in shader settings to enhance the natural matte finish preventing any unwanted specular highlights. For added realism combining this texture with a gentle ambient occlusion pass and a light normal map overlay can break up the surface further without oversharpening making it an excellent choice for level dressing material studies and real-time environment creation where natural grass textures are essential.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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