This 4K PBR texture showcases a natural dry tall grass ground surface, characterized by thin, delicate grass blades in beige and light brown tones. The texture captures the intricate detail of dried grass strands gently overlapping and bending in various directions, creating a rich, organic pattern that conveys the complexity of natural vegetation during dry seasons. Subtle patches of exposed soil underlay parts of the grass, adding visual depth and grounding realism to outdoor scenes. The color palette is dominated by warm, earthy beiges with occasional hints of green and brown, perfect for autumn or arid landscape environments. Although non-, this texture offers photorealistic detail that can enhance any 3D scene focused on natural ground cover, outdoor landscapes, or environmental visualizations in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its fine blade details and varied directions make it excellent for close-up renderings and background environments alike.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.