This PBR ground texture showcases a square grid of evenly spaced gray concrete blocks with natural green grass and weed growth filling the gaps between them. The texture captures realistic details such as slight concrete surface roughness, small natural imperfections, and sprouting grass plants that vary in size and shape. The color palette consists of muted gray tones for the concrete contrasting with fresh green vegetation, creating a natural urban or garden pathway look. This texture is perfect for outdoor environments in 3D applications where a realistic paved ground with natural growth and wear is needed, such as parks, sidewalks, or garden paths. The perspective is orthogonal and the blocks have subtle variations but do not tile, making this more suitable for single-surface or large planar use without repetitive. Use this texture in Blender, Unreal Engine, Unity, or Cinema 4D projects requiring detailed ground surfaces with a mix of hard concrete and soft natural greenery interspersed.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.