Glossy Wrinkled Metallic Leather PBR Texture with Reflective Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Glossy Wrinkled Metallic Leather with Reflective Surface seamless PBR texture preview
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Texture Info

IDleather-seamless-glossy-wrinkled-metallic-leather-pbr-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR leather texture showcases a striking glossy metallic finish with intricate wrinkling and fine grain detail. Its surface is characterized by smooth yet well-defined creases and folds, giving the material a realistic tactile depth and dynamic highlight play. The leather displays a reflective sheen that resembles a high-shine foil or metallic coating on soft leather, blending silver and subtle warm gold hues in a fluid gradient. Despite its metallic appearance, the texture retains natural leather grain patterns and subtle imperfections such as tiny pores and light scratches, enhancing its authenticity. This tileable texture is perfect for PBR workflows, making it ideal for game development, character clothing, sci-fi and fantasy accessories, futuristic footwear, and luxury product visualizations. Compatible with major 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it enables artists to create dazzling realistic or stylized materials with ease. Best suited for projects requiring a blend of organic leather feel and metallic glamour, this material brings modern sophistication to digital environments, vehicle interiors, fashion items, or avant-garde armor designs.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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