Aged Cracked Brown Leather Seamless Texture with Distinct Wrinkles and Weathered Patina

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Aged Cracked Brown Leather with Distinct Wrinkles and Weathered Patina seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-aged-cracked-brown-leather-texture-2
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases an aged, cracked leather surface characterized by a complex network of deep wrinkles and fine fissures. The grain pattern is irregular and natural, reflecting years of wear that have created a rich patina ranging through warm browns and darker charred tones. Subtle highlights emphasize the leathery creases while shadows nestle into the deeper cracks, creating an authentic tactile look heightened by the detailed roughness and bump mapping. The surface edge areas reveal fine, fibrous leather fibers with slight curling, enhancing the rugged, vintage feel. This tileable texture is perfectly suited for use in substance-based workflows and PBR rendering engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use it to add realism to medieval leather armor, well-worn boots, vintage bags, rugged furniture upholstery, or atmospheric environmental props. Its natural distress and intricate grain offer a unique, aged leather aesthetic that stands out in both highly realistic visualizations and stylized game assets.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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