Cracked Brown Leather Seamless Texture with Deep Wrinkles

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Brown Leather with Deep Wrinkles seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-cracked-brown-leather-texture-for-3d-3
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a detailed cracked brown leather surface distinguished by deep, pronounced wrinkles and a rich network of fine creases and cracks. The leather appears well-worn yet sturdy, with its textured grain finely captured to show natural aging and tactile roughness. Variations in tone from light to medium brown further enhance the depth and worn character of the material, while subtle highlights define the raised folds and crevices, conveying a matte finish with soft light reflections. The surface's complex, irregular cracked pattern makes it ideal for simulating vintage leather goods, such as aged boots, rustic furniture upholstery, or weathered accessories in 3D projects. This tileable texture is PBR-ready, ensuring physically accurate rendering in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its realistic detail can enrich game character clothing, environment props, rugged car interiors, or fantasy armor designs. The unique distressed appearance brings authenticity to any project requiring timeworn leather surfaces with character and depth.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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