Distressed Cracked Black Leather Texture with Weathered Finish

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Distressed Cracked Black Leather with Weathered Finish seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-distressed-cracked-black-leather-texture-2
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a heavily distressed black leather surface characterized by large, irregular cracks that divide the leather into fragmented patches. The texture presents detailed wrinkling and creases within each cracked section, highlighting a pronounced wear pattern. The black leather’s finish is matte to semi-matte, with subtle tonal variations where the worn edges reveal underlying lighter brown hues, enhancing the authentic aged look. The intricate cracking pattern, combined with finely detailed grain and subtle surface imperfections, imparts a rugged, timeworn appearance. The leather shows no stitching or quilting, focusing purely on the weathered distressed effect. This tileable PBR texture is perfect for adding realism to vintage furniture upholstery, rugged leather boots, accessories, or aged leather props in 3D visualization and game projects. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits both realistic interiors and character gear requiring a well-used, rugged leather aesthetic. Its unique cracked leather detail uniquely captures the raw texture of worn, aged leather, enhancing the authenticity of your 3D models and environments.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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