Olive Green Pebbled Leather PBR Texture with Detailed Stitching and Folds

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Olive Green Pebbled Leather with Detailed Stitching and Folds seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-olive-green-pebbled-leather-texture-2
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR leather texture showcases a richly detailed olive green pebbled grain leather surface, expertly crafted to highlight the natural texture and depth of genuine leather. The distinctive pattern consists of pronounced stitches separating padded, rounded panels that create a unique, tactile relief. The pebbled surface displays fine pores and subtle wrinkles, enhancing its realism with slight gloss and smooth highlights on the raised areas. The meticulous stitching in beige thread contrasts elegantly against the muted olive leather, drawing attention to the craftsmanship of the material. The texture is tileable and PBR-ready, ensuring accurate roughness, height, and normal details for physically based rendering workflows in software like Blender, Unreal Engine, Unity, and 3ds Max. Its durable appearance and refined stain color make it an excellent fit for realistic character outfits, vintage bags, high-end upholstery, armored clothing, or vehicle interiors where a soft yet rugged leather feel is desired. This texture’s combination of vibrant color, authentic grain detail, and precise stitching elevate any 3D project requiring natural-looking leather with a sophisticated edge.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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