Fur Leather PBR Texture Featuring Long Wavy Brown and Black Strands

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Fur Leather Featuring Long Wavy Brown and Black Strands seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-fur-leather-texture-with-long-wavy-strands
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR-ready texture replicates a dense fur leather surface characterized by long, wavy strands with fine natural flow and variation. The texture combines deep black with warm brown highlights, creating an organic pattern that emulates real animal fur. The strands appear wet or glossy, with subtle highlights and shadows enhancing their three-dimensionality and natural direction. Unlike typical smooth or grainy leathers, this texture focuses on elongated individual hair patterns, offering a unique, tactile quality reminiscent of rugged or wild leather applications. The surface exhibits realistic depth and complexity with no visible seams, making it ideal for tileable use on complex 3D models. This texture is optimal for game characters, fantasy armor, wild animal props, or environmental assets needing a detailed fur-like leather surface. It integrates seamlessly into popular engines and software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use this fur leather texture to add richness and realism to creature designs, tribal gear, or any project seeking an authentic tactile fur leather look with dynamic light response and organic flow.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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