Turquoise Cracked Leather PBR Texture with Distressed Grain

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Turquoise Cracked Leather with Distressed Grain seamless PBR texture preview
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Texture Info

IDleather-seamless-turquoise-cracked-leather-pbr-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless turquoise leather PBR texture presents a distinct cracked and distressed grain surface, characterized by irregular fissures and natural wear marks that create a rich, tactile appearance. The leather's bluish-turquoise color is vibrant yet slightly muted, enhancing its use in stylized or contemporary designs. The uneven cracked detailing showcases subtle variations in tone and depth, simulating authentic aging and use with fine creases and roughened edges. This tileable texture maintains a consistent structure ideal for 3D applications, allowing for smooth repetition across large surfaces without visible seams. Perfectly PBR-ready, it captures realistic light interaction with nuanced roughness and specular responses, lending authenticity to close-up renders. This texture is well-suited for projects involving weathered leather accessories, fantasy armor, unique upholstery, or creative props in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its standout turquoise hue combined with the authentic cracked leather pattern brings a versatile material choice for designers crafting unique characters, environment props, or furniture with a worn yet vibrant leather aesthetic.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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