Seamless Green Pebbled Leather 3D PBR Texture with Fine Grain Detail

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Green Pebbled Leather with Fine Grain Detail seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-green-pebbled-leather-texture-for-3d
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D leather PBR texture showcases a bright green pebbled leather surface distinguished by its finely detailed grain pattern. The texture features small, densely packed pebble grains with subtle natural wrinkles providing a tactile realism. The surface is matte with a natural leather look and lacks any heavy gloss or polish, enhancing the authentic feel of the material. Color is uniformly saturated in a vivid green, making it suitable for stylized or high-impact design projects. This PBR-ready texture is fully tileable, ensuring effortless repetition in 3D environments without visible seams. Its fine grain and consistent structure make it ideal for use on 3D models requiring realistic leather detail, such as bags, wallets, modern upholstery, footwear, and fashion accessories. Compatible with advanced 3D software including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it supports detailed material setups through physically based rendering workflows. The bright tone and fine grain detail make the texture well suited for creative projects ranging from contemporary furniture and digital fashion concepts to game assets demanding vivid, realistic leather surfaces.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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