Navy Blue Stitched Grain Leather Texture with Wrinkles

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Navy Blue Stitched Grain Leather with Wrinkles seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-navy-stitched-grain-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless PBR texture showcases navy blue leather with a distinct pebbled grain pattern, combined with tight, visible stitching lines creating narrow padded strips. The leather surface displays fine pores and subtle natural wrinkles enhancing its realistic appearance. The stitching seams contrast subtly against the deep blue tone, emphasizing the tactile quality of the material. The slight gloss on some raised areas reveals a soft polish without being overly shiny, striking a sophisticated balance between matte and glossy finishes. The texture is meticulously tileable, optimized for realistic rendering engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its strong detailing and uniform structure make it ideal for applications ranging from luxury car upholstery and high-end fashion accessories to game character clothing, bags, boots, and stylized props. The rich navy hue and intricate stitch pattern help convey elegance and craftsmanship, perfect for projects requiring a polished yet natural leather look with detailed surface wear and fabric engineering. This texture breathes authenticity and style into digital leather surfaces, suited for both realism-focused and stylized 3D art projects.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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