Quilted Metallic Leather PBR Texture with Radiating Pebbled Grain

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Quilted Metallic Leather with Radiating Pebbled Grain seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-quilted-metallic-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D leather PBR texture presents a sophisticated metallic beige surface characterized by an intricate quilted pattern formed by wide, curved panels. Each panel’s surface displays a distinctive radiating pebbled grain structure, with fine elongated oval pebbles emanating from central points, creating a dynamic visual rhythm. The leather exhibits subtle shading that emphasizes the plush, padded effect of the quilting, giving the material added depth and realism. The metallic finish adds a smooth sheen that reflects light delicately across the embossed grain without overpowering the natural textures, resulting in a luxurious and futuristic appearance. This texture is tileable and fully PBR-ready, supporting accurate rendering in engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is ideal for creating high-end furniture upholstery, avant-garde fashion accessories, or stylized car interior elements where a combination of softness and metallic sophistication is desired. The interplay of soft quilting and metallic grain sets this texture apart for projects demanding originality and realism in a seamless leather material.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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