Quilted Blue Pebbled Leather PBR Texture with Golden Stitching

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Quilted Blue Pebbled Leather with Golden Stitching seamless PBR texture preview

Texture Info

IDleather-seamless-pbr-quilted-blue-pebbled-leather-texture-3
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This PBR-ready seamless texture showcases quilted blue leather with a richly detailed pebbled grain surface. The leather exhibits a soft matte finish with subtle wrinkles and gentle folds, enhancing its realism. Each diamond-shaped panel is defined by meticulous golden stitching accented with small golden rivets, adding a stylish decorative element that highlights the upholstery's craftsmanship. The blue color palette is consistent yet varies slightly in tone to simulate natural leather color variation and wear, while the quilted padding introduces volume and depth, perfect for simulating plush seating surfaces or luxury fashion items. This texture tiles flawlessly, ensuring smooth repetition without visible seams, optimized for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is especially suited for rendering realistic car interiors, classic armchairs, premium handbags, or sophisticated game character wardrobe elements. Its elegance and high-quality detail make it an excellent choice for designers seeking authenticity and style in their 3D leather materials library.

Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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