This seamless and tileable PBR texture showcases a highly distressed and cracked leather surface, characterized by large, irregular fissures that break the leathery panels into shard-like sections. The leather exhibits a dark brown hue with warm undertones, and the peeling, cracked edges reveal a lighter, almost tan inner layer of the material, emphasizing its aged and weathered condition. The grain pattern is finely detailed, with visible natural pores and subtle imprints typical of real leather, enhancing realism. Numerous wrinkles, folds, and worn spots add to the rugged and vintage appearance, while the rough, dry texture reflects minimal gloss, suggesting a matte finish with occasional patches of slight sheen due to wear. This texture is PBR-ready, offering accurate roughness and normal maps for realistic lighting interactions in 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is perfect for adding authenticity to 3D models requiring heavily weathered leather such as aged boots, vintage bags, distressed furniture upholstery, post-apocalyptic props, rugged armor pieces, or road-worn motorcycle gear. The natural color variation and cracked detail make it an ideal asset for visual storytelling in game environments or film sets that demand convincing, tactile leather surfaces with a strong narrative of age and use.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.