This premium seamless 3D leather texture showcases a detailed quilted brown leather upholstery surface distinguished by prominently puffy diamond-shaped panels. Each panel is carefully stitched with fine, visible threads that emphasize the tactile quality and depth of the fabric. The leather itself exhibits natural grain and subtle wrinkles, enhancing its realism and conveying a supple, cushioned feel. Highlights and soft shadows contour each padded section, contributing to a convincing 3D effect suitable for PBR workflows. The surface has a semi-gloss finish, demonstrating slight reflectivity that mimics well-conditioned, premium upholstery leather. Perfectly tileable, this texture is PBR-ready and designed for use in high-end 3D projects including interactive interiors, car seat simulations, vintage furniture, and fashion accessories within popular engines and software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its intricate, dimensional quality makes it ideal for adding exquisite detail to close-up renders of luxury car interiors or boutique furniture assets while maintaining seamless repetition on larger surfaces. The combination of warm brown tones, visible stitching, and plush quilted pattern ensures this leather texture elevates realism and finesse in any digital scene where upscale, comfortable leather upholstery is desired.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.