Quilted Glossy Red Leather PBR Texture with Detailed Grain and Stitching

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Quilted Glossy Red Leather with Detailed Grain and Stitching seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-quilted-glossy-red-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D leather PBR texture features a vibrant glossy red leather with a distinctive quilted pattern formed by neatly stitched, padded panels. The surface exhibits a finely detailed pebble grain typical of high-quality leather, accented with subtle wrinkles and soft folds that convey a supple, luxurious material. Each section is separated by tight, consistent stitching that adds realism and tactile depth, while the glossy finish reflects light softly, enhancing the richness of the red tone. The padded, raised panels create a structured pattern that combines both aesthetic appeal and functional cushioning—a design commonly seen in premium car interiors, elegant furniture upholstery, and designer leather goods such as jackets or handbags. This tileable texture is engineered for PBR workflows, ensuring accurate responses under various lighting conditions. Compatible with major 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits detailed digital projects requiring realism and style. Perfect for artists crafting realistic interiors, automotive seat models, fashion accessories, or stylized character clothing, this texture brings vibrant color, refined surface detail, and luxurious finish to your 3D scenes.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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