stitched distressed brown leather PBR texture with rich grain and folds

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stitched Distressed Brown Leather With Rich Grain And Folds seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-stitched-distressed-brown-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR leather texture presents a rich, dark brown leather surface characterized by distinct stitching that joins slightly padded panels. The leather exhibits a distressed finish with natural grain variation, fine pores, and occasional wrinkles and folds, suggesting gentle wear and a tactile, aged charm. The stitches create a regular geometric pattern that enhances the realistic effect, while the surface alternates between smoother areas and more textured, pebbled regions. This texture's subtle sheen and material depth accurately convey leather's characteristic roughness and softness. Fully tileable and optimized for PBR workflows, it integrates smoothly into 3D applications such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Perfect for rendering vintage furniture upholstery, classic car seats, rugged leather bags, or detailed character clothing and accessories, it adds authenticity and refinement to any digital asset. Its combination of stitch detailing and distressed surface makes it uniquely suited for realistic interiors and heritage styles in games and visualization projects.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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