This seamless PBR leather texture presents a rich, dark brown leather surface characterized by distinct stitching that joins slightly padded panels. The leather exhibits a distressed finish with natural grain variation, fine pores, and occasional wrinkles and folds, suggesting gentle wear and a tactile, aged charm. The stitches create a regular geometric pattern that enhances the realistic effect, while the surface alternates between smoother areas and more textured, pebbled regions. This texture's subtle sheen and material depth accurately convey leather's characteristic roughness and softness. Fully tileable and optimized for PBR workflows, it integrates smoothly into 3D applications such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Perfect for rendering vintage furniture upholstery, classic car seats, rugged leather bags, or detailed character clothing and accessories, it adds authenticity and refinement to any digital asset. Its combination of stitch detailing and distressed surface makes it uniquely suited for realistic interiors and heritage styles in games and visualization projects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.