quilted pebbled green leather PBR texture with detailed stitching

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Quilted Pebbled Green Leather With Detailed Stitching seamless PBR texture preview

Texture Info

IDleather-seamless-pbr-quilted-green-pebbled-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless 3D PBR leather texture showcases rich green pebbled leather intricately quilted with diagonal padded sections. The surface reveals a natural grain pattern with fine pores and slight wrinkles, adding realistic depth and tactility. Each quilted segment is defined by visible stitches in a contrasting yellow-green tone, enhancing the artisanal feel of this texture. The leather finish appears matte with subtle gloss highlights, suggesting a moderately worn but well-maintained material. This tileable texture is perfect for realistic 3D projects needing detailed upholstery surfaces such as luxury car seat interiors, sofas, jackets, or high-end handbags. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it offers photorealistic shading via its PBR workflow-ready maps. This unique green quilted design adds visual interest and authenticity to vintage furniture or contemporary character clothing, making it suitable for game assets, animated environments, and digital props requiring an elegant leather touch.

Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.