This high-quality seamless PBR leather texture showcases a deeply tufted brown leather surface characterized by prominent wrinkles and natural creases often seen in aged yet well-maintained upholstery. The pattern consists of tightly arranged padded sections with visible depressions or buttons creating a richly dimensional and tactile surface typical of classic vintage chesterfield-style furniture. The grain of the leather appears fine yet pronounced, with subtle wrinkles and natural pores enhancing realism. The warm brown color palette combines slight tonal variations and a subdued glossy finish, suggesting a slightly softened patina built up over time rather than a brand-new untreated hide. This tileable PBR texture includes roughness maps that elegantly capture highlights along the raised padded folds and shadows in the tufted areas, perfect for conveying leather's characteristic aged softness and durability in digital scenes. Its seamless repeat makes it ideal for application on sofas, armchairs, car seats, or any 3D asset requiring authentic vintage leather upholstery. Compatibility with leading software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D enables straightforward integration in both interior visualizations and game environments. Designers working on luxury interior modeling, realistic furniture props, game characters’ high-end accessories, or vehicle interiors will find this texture uniquely suited to evoke a sense of comfort, heritage, and craftsmanship without artificial or overly stylized artifacts. It delivers a convincing natural wear look, combining dimension, color depth, and material fidelity in one versatile asset.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.