Quilted Metallic Gold Leather PBR Texture with Puffy Stitched Panels

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Quilted Metallic Gold Leather with Puffy Stitched Panels seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-quilted-metallic-gold-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless and tileable 3D PBR texture showcases a striking metallic gold leather surface crafted with quilted, puffed panels. Each diamond-shaped section is plump and softly contoured, bordered by thick, evenly spaced stitching that creates a luxurious relief effect. The leather grain is finely detailed with subtle wrinkles and natural creases, enhancing realism and richness in the reflective metallic finish. The gold tone exhibits varied light reflections, lending depth and vibrant sheen that perfectly balance between gloss and softness. Ideal for upscale environment details, furniture upholstery, car interiors, and luxury fashion accessories, this texture is well suited for projects requiring a premium, elegant leather look. The material's PBR readiness ensures accurate interaction with light and shadows in popular 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its seamless design allows infinite tiling without visible edges, supporting realistic renders of cushions, jackets, handbags, or car seat surfaces. Enhance any virtual scene or 3D model with this exclusive quilted metallic gold leather texture that blends opulence with tactile authenticity.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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