This high-quality seamless 3D PBR texture features a luxurious red pebbled leather surface rendered in a distinct quilted pattern composed of padded square panels. Each panel displays fine yet prominent grain detail with a bumpy pebbled leather texture, enhanced by subtle creases and folds along the stitched edges that emphasize the softness and depth of the padding. The warm red color varies slightly across the surface, reflecting realistic light interaction and showing slight tonal shifts that add to its visual richness without excessive gloss, maintaining a slightly matte finish that preserves a natural leather look. The pronounced stitched seams create a consistent diamond-quilted arrangement ideal for sophisticated upholstery surfaces, luxury car interiors, or bold fashion accessories. This tileable texture is fully PBR-ready, ensuring accurate physical-based rendering in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It excels in projects requiring elegant yet tactile leather upholstery, including sofas, seats, jackets, bags, and premium gear for game development and realistic architectural visualization. Its distinctive red hue paired with finely detailed pebbled grain and plush padded structure makes it perfect for adding a stylish and vibrant touch to any 3D model or environment.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.