This seamless 3D PBR texture presents a glossy navy blue leather surface characterized by its tight, fine grain and pronounced natural wrinkles that give a realistic tactile feel. The leather is segmented into long padded strips, joined together by thick, light brown stitching that adds significant detail and visual interest. Subtle creases along the padded sections highlight the softness and pliability of the leather, enhancing its authenticity and depth. The prominent stitches are well-defined, showing slight variations in color, implying handcrafted quality. The finish is shiny yet retains a smooth matte base that balances reflection and roughness perfectly, suitable for photorealistic rendering. The navy blue hue is deep and even, with minor tonal variations aligned with creases and wrinkles, enhancing dimensionality. Designed as a seamless, tileable texture, it integrates flawlessly into any 3D modeling pipeline and works flawlessly within game engines such as Unreal Engine, Unity, and rendering software like Blender and 3ds Max. This material fits best in projects featuring luxury automotive interiors, fashionable accessories like handbags or jackets, high-end furniture upholstery, and stylized game assets demanding a refined leather appearance. Its detailed grain, distinctive stitching, and padded structure make it a unique asset for artists seeking an elegant leather look with a contemporary flair.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.