This seamless 3D PBR leather texture showcases a richly detailed cracked black leather surface marked by deep, prominent wrinkles and fissures. The base leather reveals a fine pebbled grain that adds subtle roughness to the worn and aged appearance. The creases vary in thickness and create an organic, natural cracked pattern that enhances the illusion of heavy use or vintage wear. The reflective sheen highlights the leather's curvature and texture depth, while maintaining a matte to semi-gloss finish that suggests a well-aged, treated hide. This tileable texture is designed to replicate distressed black leather often seen in rugged apparel, motorcycle gear, or vintage furniture upholstery. Its detailed normal and roughness maps make it perfect for PBR workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, enabling realistic material rendering under varied lighting conditions. Suitable for game characters' worn boots and jackets, leather bags, car interiors with classic aged leather seats, and realistic environment props requiring weathered leather surfaces. This texture offers artists a unique, high-quality option to achieve authentic cracked leather effects with seamless tiling for diverse 3D modeling and texturing projects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.