Wrinkled Black Leather Seamless Texture with Deep Grain and Glossy Finish

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Wrinkled Black Leather with Deep Grain and Glossy Finish seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-textured-wrinkled-black-leather-material
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless 3D PBR texture showcases a tightly wrinkled black leather surface with pronounced grain detail and a smooth, glossy finish. The leather has a natural yet dynamic appearance created by the deep, irregular wrinkles and intricate crease patterns that give it a worn-in but well-maintained look. The surface exhibits visible fine pores and natural leather grain, adding authentic tactile depth while maintaining a shiny, polished sheen that catches light beautifully. The leather pattern is continuous and tileable, making it perfect for covering large surfaces while preserving realism. Its rich dark tone and distinctive texture make this material particularly suited for luxury fashion items like biker jackets, boots, wallets, and belts, as well as high-end automotive interiors and stylish bags. Being fully PBR-ready, it integrates smoothly into popular 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, supporting physically based rendering workflows. Use this texture to bring sophistication and rugged elegance to 3D character outfits, detailed props, or immersive environment scenes where realistic leather surfaces are needed.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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