Tan Pebbled Leather Seamless Texture with Raised Bumps and Detailed Grain

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Tan Pebbled Leather with Raised Bumps and Detailed Grain seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-tan-pebbled-leather-with-raised-bumps
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique seamless PBR leather texture showcases a striking tan base with prominent raised bumps scattered densely across its surface. The texture mimics a specific pebbled leather type where each bump protrudes with hyper-detailed micro grain patterns wrapping around them, creating an intriguing blend of natural distortions and miniature pores. The leather surface around the bumps displays subtle wrinkles and tiny cracks, emphasizing a tactile and realistic feel that captures light and shadow dynamically. The material’s warm tan hues vary subtly between lighter and darker tones, adding depth and a natural aged appearance without heavy wear or distress. This perfectly tileable texture is optimized with physically based rendering (PBR) maps to simulate realistic reflections and roughness in any 3D engine. It’s an excellent choice for 3D artists working in Blender, Unreal Engine, Unity, or Cinema 4D who want to depict intricate leather details on fantasy armor, exotic footwear, artisan bags, or detailed environmental props. The distinct raised bumps combined with fine grain give this material a visually captivating surface ideal for adding character and complexity to leather assets in games, films, or VR projects requiring high-quality, realistic materials.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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