This unique seamless PBR leather texture showcases a striking tan base with prominent raised bumps scattered densely across its surface. The texture mimics a specific pebbled leather type where each bump protrudes with hyper-detailed micro grain patterns wrapping around them, creating an intriguing blend of natural distortions and miniature pores. The leather surface around the bumps displays subtle wrinkles and tiny cracks, emphasizing a tactile and realistic feel that captures light and shadow dynamically. The material’s warm tan hues vary subtly between lighter and darker tones, adding depth and a natural aged appearance without heavy wear or distress. This perfectly tileable texture is optimized with physically based rendering (PBR) maps to simulate realistic reflections and roughness in any 3D engine. It’s an excellent choice for 3D artists working in Blender, Unreal Engine, Unity, or Cinema 4D who want to depict intricate leather details on fantasy armor, exotic footwear, artisan bags, or detailed environmental props. The distinct raised bumps combined with fine grain give this material a visually captivating surface ideal for adding character and complexity to leather assets in games, films, or VR projects requiring high-quality, realistic materials.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.