This seamless PBR texture presents a vibrant green leather surface, distinguished by its compact pebbled grain pattern. Each pebble is finely defined with subtle variations in size and shape, creating an intricate, organic texture. The leather surface includes faint, natural wrinkles and a gently matte finish that enhances realism without overpowering shine. The vivid green hue gives the material a bold, contemporary feel suitable for stylized or modern leather applications. The texture is tileable, enabling smooth repetition without visible seams, making it ideal for large surface coverage. PBR-ready with well-calibrated roughness and normal details, this texture responds accurately to lighting in real-time engines like Unreal Engine, Unity, and offline renderers used in Blender, 3ds Max, or Cinema 4D. Its distinct color and sophisticated grain detail make it perfect for 3D projects requiring unique leather surfaces, including fashion accessories, edgy furniture upholstery, or vibrant character clothing and props. This texture balances realism with artistic expression, catering to both realistic and stylized digital art needs.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.