Wrinkled Vintage Brown Leather Texture with Deep Creases

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Wrinkled Vintage Brown Leather with Deep Creases seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-wrinkled-vintage-brown-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D leather PBR texture features a richly detailed vintage brown leather surface defined by deep, organic wrinkles and creases that convey significant wear and softness. The leather shows a glossy, polished finish that highlights the embossed tension lines and stretch marks naturally formed through extended use. The warm, varying dark brown hues add depth to the texture, while subtle highlights emphasize the raised folds and uneven surface elevations. No stitching or panel seams are visible, presenting a continuous and tileable leather surface ideal for projects requiring authentic aged leather appearance. Its rough yet soft patina suggests leather that has been well-used, perfect for realistic interior scenes, worn leather jackets, boots, bags, or upholstery in 3D visualizations. This PBR-ready texture is compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and similar modeling or gaming software, supporting physically accurate rendering workflows. Its vintage aesthetic and vibrant creasing detail make it a fitting choice for projects emphasizing authenticity and character in leather materials, enhancing realism in both environment props and character clothing assets.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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