Padded Gray Pebbled Leather Seamless Texture with Stitching

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Padded Gray Pebbled Leather with Stitching seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-textured-padded-gray-leather-material
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR-ready texture showcases a richly detailed padded gray leather surface, characterized by a prominent pebbled grain pattern that adds tactile depth. The leather appears soft yet durable, with visible clusters of fine wrinkles and natural creases emphasizing its pliability. Prominent stitch lines run between each padded section, crafted with beige thread delicately contrasting the cool gray tone of the leather. The material has a natural matte finish with subtle sheen reflections that simulate realistic lighting interactions, making it perfect for photorealistic rendering. Its continuous, tileable design enables effortless seamless application across large surfaces without visible borders or repetition. This gray leather texture is well-suited for recreating luxury upholstered furniture, automotive seats, premium bags, and fashion accessories in 3D environments. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it supports projects requiring high-quality, authentic leather visuals, including vintage car interiors, contemporary sofas, and detailed character clothing or gear. The padded structure combined with fine grain and stitching details ensures this texture brings sophisticated realism and elegance to any 3D scene.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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