This high-quality seamless PBR texture showcases a warm brown leather surface punctuated by a carefully arranged pattern of small, uniformly spaced perforations. The leather is smooth yet subtly textured with fine wrinkles and natural grain variations that add depth and realism to the material. Light reflects gently off the slightly glossy finish, emphasizing the softness and suppleness typical of treated leather. The perforations create a breathable effect, making this texture perfect for automotive interiors, leather furniture, and fashion accessories where ventilation aesthetics are prominent. Its seamless tileability ensures flawless repetition across large surfaces without visible seams, making it ideal for use in 3D modeling, game development, and virtual environments. Compatible with Blender, Unreal Engine, Unity, and other 3D software, this texture fits perfectly into projects requiring realistic leather upholstery such as car seats, chairs, and stylish bags or jackets. Its moderate sheen and softness capture the elegance of premium perforated leather, enhancing your designs with detailed authenticity and tactile appeal.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.