Beige Pebbled Leather PBR Texture with Subtle Wrinkles

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Beige Pebbled Leather with Subtle Wrinkles seamless PBR texture preview
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Texture Info

IDleather-seamless-beige-pebbled-leather-pbr-texture-for-3d-modeling
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless beige leather PBR texture presents a delicate pebbled grain surface characterized by small, irregular pebble shapes spread evenly across the texture. The uniform pattern is enhanced by subtle natural wrinkles that add realism without overwhelming the fine grain. The leather surface is matte, with very soft highlights that emphasize the gentle curvature and depth of the pebbles, giving it a very natural and tactile feel. The beige color is consistent with slight tonal shifts, mimicking the nuanced pigment variations seen in real leather hides, making it versatile for light-colored accessories or furniture materials. Perfectly tileable, this texture is ready for physically based rendering workflows in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Its refined pebbled look and neutral tone suit projects requiring realistic yet understated leather materials, such as premium sofa upholstery, handbags, jacket panels, or footwear elements. This texture fits especially well within modern or casual design schemes where a soft, natural leather appearance is desired, enhancing environments and character models with authentic material detail and tactile quality.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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