This seamless black marble PBR texture showcases an elegant polished stone surface with intricate swirling veins in rich gold and striking hints of blue. The veins flow diagonally and chaotically across a deep, glossy black base, forming dynamic, fluid lines and broad waves that impart a sense of movement and depth. Subtle speckles and delicate micro-cracks add natural realism to the high-gloss finish, while the blue accents create a rare and sophisticated color contrast. The pattern is seamless and tileable, making it perfect for continuous large surface applications without visible repetition. This high-quality PBR-ready material is ideally suited for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, enhancing architectural visualizations, luxury interior scenes, fantasy or sci-fi environments, and upscale product rendering. Its dramatic look fits perfectly for statement floors, elegant walls, hotel lobbies, or stylish bathroom designs, bringing an artistic, otherworldly vibe to any 3D project.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.