Gray Marble PBR Texture Featuring Elegant Silver Veins

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Gray Marble Featuring Elegant Silver Veins seamless PBR texture preview
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Texture Info

IDmarble-seamless-pbr-gray-marble-texture-with-silver-streaks
CategoryMarble
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR marble texture presents a sophisticated gray stone surface characterized by vertical silver streaks that flow in varying widths and intensities. The veins vary from soft, translucent whites to dense metallic silver bands, creating a dynamic balance of natural elegance and contemporary style. Fine black and beige speckles, along with subtle cracks and imperfections, add visual complexity and authenticity to the surface. The base gray tone ranges from mid to dark shades with clouded patches that further enhance the natural stone appearance. The polished, reflective finish offers a refined glossy sheen that catches light realistically, ideal for high-end floor tiles, wall cladding, or countertop surfaces. This texture is fully tileable, allowing for smooth repetition without visible seams, and is PBR ready for accurate rendering across popular 3D engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its neutral gray palette combined with striking silver veining makes it perfect for modern luxury interiors, hotel lobbies, upscale bathrooms, and stylish commercial spaces, as well as for use in sci-fi environmental designs demanding elegant yet natural materials.
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Best Uses for This Texture

  • Luxury floors and wall cladding
  • Countertops and interior details
  • Archviz bathroom and kitchen scenes
  • Product visualization backgrounds
  • Close-up polished stone renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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