This seamless PBR texture showcases a polished marble mosaic composed of hexagonal tiles in an earthy palette dominated by various shades of green, brown, beige, and cream. Each hex tile features unique veining patterns: some display fine, subtle veins while others show delicate cracks and natural stone inclusions, creating a richly detailed surface that mimics authentic natural marble. The texture represents a harmonious blend of three main stone looks — deep forest green marble, warm rusty brown stone, and soft cream marble with faint golden veining. The surface finish is smooth and reflective, with a polished sheen that highlights the natural stone variations and slight micro-cracks for added realism. The overall pattern is a tessellated honeycomb-style mosaic, perfectly tileable with sharp and defined edges that create a modern yet classic appeal. This texture is ideal for 3D artists working on interior floors, decorative walls, luxury hotel lobbies, or ambient fantasy and natural-themed environments. Compatible with popular 3D software and engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this PBR-ready tileable texture delivers both photorealism and versatility for architectural visualization, game environments, and product renders. Its earthy tones and rich contrast bring warmth and elegance, suited best for stylish, upscale interiors or detailed game assets requiring natural stone surfaces in hexagonal formats. Its seamless design ensures smooth tiling with no visible repeats, making it perfect for large-scale applications or close-up renders where detail matters.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.