This stylized cartoon hand painted metal pattern is a meticulously crafted seamless PBR texture designed for physically based rendering workflows. The base material mimics a metallic substrate featuring subtle brush strokes and intentional imperfections typical of hand-painted finishes. The surface presents a consistent slightly weathered metal appearance with moderate porosity and a matte to semi-glossy finish achieved through layered pigments and oxide washes that create the distinctive cartoonish yet tactile feel. This texture’s color response remains stable and uniform making it ideal for large-scale tiling in extensive 3D environments without visible seams or repetitive artifacts.
The texture set includes essential PBR maps such as BaseColor (Albedo) Normal Roughness Metallic Ambient Occlusion and Height/Displacement all curated to enhance realism and artistic style in your projects. The BaseColor channel captures the vivid hand-painted pigment layers and subtle color gradients while the Normal map emphasizes the fine brush patterns and metal grain orientation. Roughness and Metallic maps balance the surface reflectivity and metalness simulating the interplay between painted and bare metal areas. Ambient Occlusion adds depth to crevices and edges and the Height map supports parallax effects and precise displacement for enhanced surface detail. All maps are delivered at an ultra-high 8K resolution ensuring sharpness and fidelity in close-up renderings and detailed visualizations.
AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.