Polished Metal Plaid PBR Texture with Reflective Grid Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Polished Metal Plaid with Reflective Grid Pattern seamless PBR texture preview
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Texture Info

IDmetal-seamless-pbr-polished-metal-plaid-texture-4k
CategoryPlaid
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a polished metal surface with a unique plaid pattern created by intersecting vertical and horizontal glossy metal strips. The grid lines are sharp and precise, resulting in a clean and modern design of reflective silver and grey tones. The metal is smooth and highly reflective with subtle color variations from dark graphite grey to bright chrome-like highlights. The texture has a subtle glossiness that enhances the dimensionality of the overlapping bands, providing a convincing polished steel appearance without any roughness or corrosion. The plaid structure is consistent and tileable, ideal for creating large-scale metal panels or surfaces without visible seams. This texture is perfect for 3D artists working in industrial design, product visualization, sci-fi environments, or architectural visualization where a refined metallic grid look is required. It is fully PBR-ready and compatible with major 3D software and engines including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use it for factory floor panels, modern machinery accents, futuristic props, or clean metallic walls to add a sophisticated and sleek steel aesthetic to your project.
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Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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