This PBR-ready seamless texture presents a finely detailed green plaid pattern characterized by intersecting horizontal and vertical lines in various forest and emerald green shades, accented with thin black and light green stripes. The pattern exhibits a classic tartan style with subtle transparency and layering effects that give a sense of fabric weave and depth. It has a smooth, matte surface appearance without visible wear or roughness, making it perfect for depicting pristine textile materials. The consistent repeating tile ensures perfect continuity without seams, ideal for texturing clothing, upholstery, or props requiring a traditional plaid look. Its clean and uniform pattern fits well in architectural visualization, game development, and product rendering workflows, compatible with software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This fabric texture works especially well in interior designs featuring classic furniture or as apparel materials in character modeling, adding authenticity to 3D scenes with its vibrant yet natural green hues and precise plaid pattern.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.