Ceramic Tiles Moss - Tiles Moss Old Roof Tiles

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Ceramic Tiles Moss - Tiles Moss Old Roof Tiles seamless PBR texture preview

Texture Info

IDroof-tiles-14-ceramic-tiles-moss-old-discolored-weathered
CategoryRoofing
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

This seamless 3D texture represents aged ceramic roof tiles naturally covered with moss and exhibiting signs of weathering and discoloration. The material’s base substrate is a traditional mineral ceramic composed of finely ground clays and natural binders fired to create a dense durable tile surface. Over time environmental exposure introduces varying porosity levels and surface roughness allowing moss and organic growth to take hold. The surface displays a matte slightly rough finish with subtle variations in color—ranging from earthy reds and browns to greenish moss patches—reflecting authentic aging and outdoor weathering effects typical of old man-made roofing materials. This combination of mineral composition organic overlays and surface texture creates a rich realistic appearance that is ideal for architectural visualization and game environments.

In PBR workflow terms the albedo (BaseColor) map captures the complex interplay of ceramic pigment layers moss coloration and dirt accumulation providing a highly detailed and natural color palette. The normal map meticulously encodes fine surface geometry emphasizing tile edges cracks and moss texture to enhance depth perception. Roughness maps control the varied surface reflectivity—from the dull weathered ceramic to the slightly moist uneven moss—while the absence of metallic components aligns with the non-metallic ceramic nature of the tiles. Ambient occlusion adds subtle shadowing in crevices and grout lines height maps define the micro-relief of ceramic cracks and moss growth and all these channels are combined to deliver a physically based tileable material optimized for realistic shading in both real-time and offline renderers.

Provided in a high-resolution 4K format with an optional 8K upgrade for demanding high-end projects this texture is fully optimized for use across modern 3D pipelines and compatible with Blender Unreal Engine and Unity. The texture comes in PNG and EXR formats ensuring flexibility for various workflows. For best results it is recommended to carefully adjust the UV scale to match the specific tile dimensions of your model and to fine-tune roughness values slightly in engine shaders to balance the wet moss’s subtle sheen against the dry ceramic’s matte finish enhancing realism without manual texture editing.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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