Cracked Rusty Metal PBR Texture with Blue Paint and Corrosion

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Rusty Metal with Blue Paint and Corrosion seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-rusty-metal-texture-4k-tileable
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 4K PBR texture depicts a corroded metal surface featuring faded blue paint with extensive rusty patches. The metal is covered with an array of thin, irregular cracks forming a random web pattern, along with scattered pits and small eroded areas caused by oxidation. The rust appears as rich orange-brown blotches, concentrated along the edges and in clustered formations across the surface, highlighting decay and age. The blue paint layer is chipped and rough, revealing the underlying iron substrate affected by corrosion. The surface texture feels rough and eroded, with dusty, matte regions broken by sharper rusty details. This material is ideal for adding authentic industrial wear and tear in 3D models, suitable for scenes featuring abandoned factories, mechanical props, old machinery, or post-apocalyptic environments. Fully tileable and PBR-ready, it integrates seamlessly into Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D pipelines, ensuring realistic shading and surface interaction in any visualization or game asset workflow. The combination of the cracked paint and corroded metal creates a strikingly weathered look unique for distressed metal surfaces and damaged industrial elements.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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