Rusted Metal Texture Featuring Corroded Surface with Holes and Heavy Pitting

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rusted Metal Featuring Corroded Surface with Holes and Heavy Pitting seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-rusted-metal-texture-with-holes-and-pitting
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K seamless PBR texture portrays a heavily corroded metal surface characterized by a bright orange rust base layered with countless deep holes and pitting damage. The holes vary significantly in size and cluster densely in certain areas, creating a rugged, jagged visual effect that hints at long-term metal deterioration. Surrounding the holes are dark brown to black rust patches signifying oxidation and material breakdown. The surface's worn and rough feel is enhanced by subtle drips and streaks formed from rust runoff, contributing an organic, natural decay appearance. No linear or directional patterns dominate; instead, a random dense web of corrosion and damage creates a chaotic and compelling texture ideal for industrial, sci-fi, or post-apocalyptic environments. This tileable metal texture is PBR-ready, allowing physically accurate rendering with detailed height and roughness maps in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is perfect for covering factory floors, metal panels, industrial props, and ruined architecture, lending authentic aged metal aesthetics to your 3D projects while maintaining seamless surface continuity.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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