Rusty Metal Texture with Cracked Paint and Corrosion

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rusty Metal with Cracked Paint and Corrosion seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-rusted-metal-texture-with-cracks-and-holes-12
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture showcases a heavily corroded metal surface with extensive rust patches, cracked and peeling paint, and irregular holes revealing the bare metal beneath. The dominant palette consists of muted bluish-gray paint areas contrasted by rich, dark reddish-brown rust formations and vibrant orange rust halos surrounding the damage. The cracked paint exhibits jagged and chipped edges that deepen into exposed corroded metal, creating intricate fracture patterns scattered randomly across the surface. The texture conveys a rough, dry, and weathered feel of long-term metal decay and oxidation, with fine details in surface erosion and granular rust deposits adding realism. As a PBR-ready tileable texture, it integrates seamlessly into 3D applications such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is perfectly suited for enhancing industrial corridors, factory walls, sci-fi environments, abandoned machinery, and post-apocalyptic scenes that require authentic rust and decay effects. The combination of cracked paint with corroded holes makes this texture invaluable for artists seeking realistic surface damage and aged metal aesthetics in their projects.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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