Rusted Metal Texture with Cracks, Holes, and Weathered Patina

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rusted Metal with Cracks, Holes, and Weathered Patina seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-rusted-metal-texture-with-cracks-and-holes-3
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution seamless PBR texture captures the distinct look of rusted metal deteriorated by prolonged exposure and corrosion. The surface features rough patches of oxidized metal with rich hues of dark brown, deep orange, and iron reds blended with weathered grays and blackened areas. Visible cracks and chipped metal edges scatter irregularly, accompanied by small holes and pitted spots that emphasize structural decay. The raised rivets contribute to the rugged industrial character, showcasing worn metal details with jagged, flaky rust layers peeling off. The texture's rough, dry feel evokes aged iron surfaces found in abandoned factories, machinery parts, or sci-fi dystopian settings. As a seamless tileable PBR-ready asset, it integrates effortlessly into 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, enabling realistic renditions of damaged metal panels, industrial corridors, vehicle armor plating, or weathered props. Its richly textured, authentic rust appearance adds depth and grit to any scene requiring oxidized metallic surfaces with cracked, corroded patterns and natural wear.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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